iA


Serious Games

Gamification: Losing the forest for the trees?
I’ve studied motivation and game mechanics as a personal hobby for some time and took a class at UNR on Serious Games, which I’m pleased to hear has evolved into a minor on Serious Games. In my research, I’ve been thinking a lot about reward and value systems, both intrinsic and extrinsic and a big question [...] Read more – ‘Gamification: Losing the forest for the trees?’.
50 Apps to Fuel Your Online Business
Annie Vranizan and I presented ’50 Apps to Fuel Your Online Business’ at the Nevada Interactive Media Summit last weekend. I’ve posted the slides here and you can find the full list of 50 apps and their links on Annie’s website. 50 Apps to Fuel Your Online Business View more presentations from Colin Loretz. Read more – ‘50 Apps to Fuel Your Online Business’.
Creating a Serious Game
Our last seminar on serious games was quite enjoyable. Dr. Pippa Avery asked us to brainstorm a serious game that we would like to make. Our class consists of individuals with fairly diverse backgrounds including computer science, digital media, traditional arts, journalism, and myself, the lone business/marketing student. My experiences and coursework through the College of [...] Read more – ‘Creating a Serious Game’.
Blending Art and Data
Hasan Elahi was invited to UNR as a part of the Church of Fine Arts’ Visiting Artist Lecture Series. His work is a product of a personal experience he had with the U.S. government while trying to reenter the United States from Africa. He had been placed on the no-fly list and was detained in [...] Read more – ‘Blending Art and Data’.
What is art?
Our topic of discussion last class was two-fold: “what is art?” and “what is a computer?” The multidisciplinary nature of our Serious Games class includes art, computer science and journalism so it is important for all of us, coming from different backgrounds and experiences, to understand a little bit about the other fields of interest. So what [...] Read more – ‘What is art?’.
Art in Serious Games
Interaction is key. Art and digital media are very important components of gaming. A game can have a great concept but fall flat on its face without some sort of digital representation, whether it be images, sounds, or even physical feedback such as vibration, that allows us to interact with the code that runs the [...] Read more – ‘Art in Serious Games’.